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Rom Di Prisco

g, *1972 CA, Toronto
Musician / Composer / Producer of Soundtrack, Dance and Electronic
A.k.a. Romolo di Prisco Machineries Of Heaven Meta-Morph VI Morphadron RISC Taker Romulus Mars Priscus Timelab

Rom Di Prisco is a classically trained composer, producer, and remixer who has been creating music for video games, TV, and film for over 20 years. Rom has worked on over 50 video game titles, including Fortnite, Guacamelee!, Need for Speed, Paragon, Foxhole, Puzzle Fighter, Mass Effect 2, Gears of War, Unreal Tournament 3, and SSX Tricky. Rom has also worked closely with Epic Games, producing music for official Unreal Engine tech demos, promotional materials, and the world premiere of Unreal Engine 4. An experienced sound designer, and mastering engineer, Rom has contributed sound design and audio mastering to a large percentage of the titles he has worked on over the last 20 years. Additionally, one of Rom's specialties is adaptive and interactive music for video games, and he has helped develop adaptive music systems for many of today's leading game developers. Some of the game studios Rom has worked with include: Epic, Sega, Capcom, Rockstar, Midway, Atari, Boss Key, Drinkbox, Metalhead, Clapfoot, United Front, and Electronic Arts. Producing music for over 25 years, Rom has had releases and appearances on over 30 record labels worldwide, including prestigious electronic labels Bedrock, Nettwerk, Planet Dog, and Hook / Bellboy. He has produced remixes for artists such as Christopher Lawrence, Skinny Puppy, Richard Vission, Cirrus, The Postmarks, Powerplant, Unit:187, Econoline Crush, and Red Flag. Some of his television and film credits include: NCIS, Criminal Minds, Saw II, The Sopranos, America's Next Top Model, and The Young and the Restless. Rom's music has also been used by networks such as Animal Planet, Discovery Channel, Food Network, A&E, MTV, Sci Fi Channel, and National Geographic Channel. Both a hardcore and retro gamer, when not working on music, Rom enjoys adding to his collection of video game paraphernalia. His treasure trove includes over 30 game consoles and hundreds of games, spanning from the late 70s up to all the newest releases. Rom enjoys sharing his passion for game audio with others, and has taught music composition and sound design for the Game Development and Entrepreneurship program at UOIT (University of Ontario Institute of Technology). He is currently working on putting together new content for a series of guest lecture presentations.

     
Instruments
  • Guitar
  • Keyboards
  • Turntables
  • Synthesizer
  • Bass guitar
Genres
  • Soundtrack
  • Dance
  • Electronic
Plays With
Bitstream Dream
Popular Tracks   
Vulpecula 707 on Spacetime Miscalculation by Rom Di Prisco
Graviphoton on Esoteric Velociti Paradox by Rom Di Prisco
Troposphere on Cryptidalia by Rom Di Prisco
Los Manglares on Guacamelee! 2 by Various Artists
Gamma Velorum on Cryptidalia by Rom Di Prisco
Gaia on Spacetime Miscalculation by Rom Di Prisco
Phonon Redshift on Spacetime Miscalculation by Rom Di Prisco
Pueblucho (Bonus Track) on Guacamelee! 2 by Various Artists
Tule Tree (Bonus Track) on Guacamelee! 2 by Various Artists
Forgotten on Maya by Rom Di Prisco

Track list and 30sec audio provided by


Band Members
Discography
Title Artist Year Type
Guacamelee! Original SoundtrackRom Di Prisco & Peter Chapman2013Album
Unreal Tournament III - The SoundtrackRom Di Prisco And Jesper Kyd2007Album
Rune (The Official Soundtrack)Rom Di Prisco, Mike Larson And Jim B-Reay2005Album
Need For Speed: 2Rom Di Prisco1997Album
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Acknowledgements
To all the music fans that are contributing on Discogs, MusicBrainz and Wikipedia. Thanks to Franz Flückiger for providing Storygram used to visualize band membership.
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